6th Semester 2021, Game Design, HTW Berlin
Duration: 4 Months
Constraints: Reaching New Horizons
Team: Ryan Grimm, Meike Strippel, Roman Wiegand, Robin Zitt
Technology: Unreal Engine, Maya, Substance Painter, Adobe Photoshop, GitHub
Coaches: Prof. Susanne Brandhorst, Prof. Thomas Bremer, Timo Falcke
My Part: Visual Development, 3D Modeling & Texturing, Narrative Design, Sound Design